MDIA 1022 - Introduction to Virtual Reality Design
North Terrace Campus - Semester 2 - 2024
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General Course Information
Course Details
Course Code MDIA 1022 Course Introduction to Virtual Reality Design Coordinating Unit Media Term Semester 2 Level Undergraduate Location/s North Terrace Campus Units 3 Contact Up to 3 hours per week Available for Study Abroad and Exchange N Assessment Online Activities, Reflective Essay, Critical Analysis, Attendance/Participation Course Staff
Course Coordinator: Tristan Castle
Course Timetable
The full timetable of all activities for this course can be accessed from .
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Learning Outcomes
Course Learning Outcomes
Upon successful completion of this course, students should be able to:1 Critically assess immersive technology design characteristics. 2 Interpret and assess historical immersive technology milestones in relation to their impact on their modern counterparts. 3 Demonstrate comprehension of modern business frameworks in relation to immersive technology. 4 Categorise the benefits/shortcomings of modern immersive technology platforms. University Graduate Attributes
This course will provide students with an opportunity to develop the Graduate Attribute(s) specified below:
University Graduate Attribute Course Learning Outcome(s) Attribute 1: Deep discipline knowledge and intellectual breadth
Graduates have comprehensive knowledge and understanding of their subject area, the ability to engage with different traditions of thought, and the ability to apply their knowledge in practice including in multi-disciplinary or multi-professional contexts.
1, 2 ,4 Attribute 2: Creative and critical thinking, and problem solving
Graduates are effective problems-solvers, able to apply critical, creative and evidence-based thinking to conceive innovative responses to future challenges.
1, 2 Attribute 3: Teamwork and communication skills
Graduates convey ideas and information effectively to a range of audiences for a variety of purposes and contribute in a positive and collaborative manner to achieving common goals.
1, 2, 3, 4 Attribute 4: Professionalism and leadership readiness
Graduates engage in professional behaviour and have the potential to be entrepreneurial and take leadership roles in their chosen occupations or careers and communities.
3 Attribute 5: Intercultural and ethical competency
Graduates are responsible and effective global citizens whose personal values and practices are consistent with their roles as responsible members of society.
1, 2 Attribute 7: Digital capabilities
Graduates are well prepared for living, learning and working in a digital society.
1, 2, 3, 4 Attribute 8: Self-awareness and emotional intelligence
Graduates are self-aware and reflective; they are flexible and resilient and have the capacity to accept and give constructive feedback; they act with integrity and take responsibility for their actions.
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Learning Resources
Required Resources
Due to the nature of the project material in this course, resources/games/simulations will be provided weekly for students. These resources will be supplied in the VR Lab, and are integral for student success. There will be no dedicated textbook(s) or course reader(s) for this course.Recommended Resources
Resources will be recommended over the duration of the semester.Online Learning
This course makes extensive use of MyUni and some external websites. All assignments are submitted via online methods. Depending on size, some project material may have to be submitted in person (via memory stick or USB drive).
Please note: Being that students are required to fully experience immersive content, it is mandatory that students attend tutorials and/or workshops in the VR Lab. -
Learning & Teaching Activities
Learning & Teaching Modes
Lectures for this course are recorded and then stored using the university’s Echo 360 system. Lecture recordings are automatically loaded to MyUni following delivery. Tutorial classes are held in either a dedicated computer lab or within the Napier building VR lab. Readings and other materials are provided using the Barr Smith Library Digital Resources Management Service or through externally hosted websites. Assignments and course participation involve a mixture of individual and collaborative work.Workload
The information below is provided as a guide to assist students in engaging appropriately with the course requirements.
The information below is provided as a guide to assist students in engaging appropriately with the course requirements.
1 x 1-hour lecture (or equivalent) per week 12 hours per semester 1 x 2-hour tutorial (or equivalent) per week 24 hours per semester 4 hours assignment preparation per week 48 hours per semester 2 hours project work per week 24 hours per semester 2 hours investigative research per week 24 hours per semester 2 hours reading per week 24 hours per semester TOTAL WORKLOAD 156 hours per semester Learning Activities Summary
No information currently available.
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Assessment
The University's policy on Assessment for Coursework Programs is based on the following four principles:
- Assessment must encourage and reinforce learning.
- Assessment must enable robust and fair judgements about student performance.
- Assessment practices must be fair and equitable to students and give them the opportunity to demonstrate what they have learned.
- Assessment must maintain academic standards.
Assessment Summary
Assessment Task (relevant learning outcomes) Task Type Weighting Suggested workload* Online Quizzes
(2, 3, 4)Formative and Summative; Individual; Written 20% Approx 8-12 hours Reflective Essay
(1, 2, 4)Summative; Individual; Written 40% Approx 14-18 hours (including preparatory reading, research and experimentation) Critical Analysis
(2, 3, 4)Summative; Individual; Written; Graphical 30% Approx 12-16 hours (including preparatory reading, research and experimentation)
Workshop Participation
(1, 2, 3, 4)Formative; Summative 10% See above for tutorial/workshop duration Assessment Detail
Online Quizzes: 20% These quizzes will demonstrate formative and summative understanding of the core concepts presented in lectures and workshop sessions.
Reflective Essay: 40% This assessment will be submitted through MyUni and will be a reflective written piece oriented around the student's own experience with different immersive technology design methods. The essay will allow students to demonstrate comprehension of the design principles discussed in class.
(1,800 words)
Critical Analysis: 30% This assessment will be submitted through MyUni and will be a written piece interpreting historical immersive technology milestones in relation to their impact on their modern counterparts. The essay will allow students to demonstrate comprehension. (1,300 words)
Workshop Participation: 10% Each student will be marked on their participation in workshop. Participation will be graded on whether students have engaged with the lecture materials for the week, as well as engagement with their peers during class discussions and activities. Attendance at workshops is compulsory.Submission
Written assignments must be submitted via the MyUni course site. Project based assessments are submitted in person depending on size. Feedback is provided through test responses, rubrics, comments in assignment text and in class.Course Grading
Grades for your performance in this course will be awarded in accordance with the following scheme:
M10 (Coursework Mark Scheme) Grade Mark Description FNS Fail No Submission F 1-49 Fail P 50-64 Pass C 65-74 Credit D 75-84 Distinction HD 85-100 High Distinction CN Continuing NFE No Formal Examination RP Result Pending Further details of the grades/results can be obtained from Examinations.
Grade Descriptors are available which provide a general guide to the standard of work that is expected at each grade level. More information at Assessment for Coursework Programs.
Final results for this course will be made available through .
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Student Feedback
The University places a high priority on approaches to learning and teaching that enhance the student experience. Feedback is sought from students in a variety of ways including on-going engagement with staff, the use of online discussion boards and the use of Student Experience of Learning and Teaching (SELT) surveys as well as GOS surveys and Program reviews.
SELTs are an important source of information to inform individual teaching practice, decisions about teaching duties, and course and program curriculum design. They enable the University to assess how effectively its learning environments and teaching practices facilitate student engagement and learning outcomes. Under the current SELT Policy (http://www.adelaide.edu.au/policies/101/) course SELTs are mandated and must be conducted at the conclusion of each term/semester/trimester for every course offering. Feedback on issues raised through course SELT surveys is made available to enrolled students through various resources (e.g. MyUni). In addition aggregated course SELT data is available.
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Student Support
- Academic Integrity for Students
- Academic Support with Maths
- Academic Support with writing and study skills
- Careers Services
- Library Services for Students
- LinkedIn Learning
- Student Life Counselling Support - Personal counselling for issues affecting study
- Students with a Disability - Alternative academic arrangements
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Policies & Guidelines
This section contains links to relevant assessment-related policies and guidelines - all university policies.
- Academic Credit Arrangements Policy
- Academic Integrity Policy
- Academic Progress by Coursework Students Policy
- Assessment for Coursework Programs Policy
- Copyright Compliance Policy
- Coursework Academic Programs Policy
- Intellectual Property Policy
- IT Acceptable Use and Security Policy
- Modified Arrangements for Coursework Assessment Policy
- Reasonable Adjustments to Learning, Teaching & Assessment for Students with a Disability Policy
- Student Experience of Learning and Teaching Policy
- Student Grievance Resolution Process
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Fraud Awareness
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