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MDIA 2218 - Game Art III

Adelaide College of ArtsandDes - Semester 2 - 2018

This course provides advanced development in the field of 3D modelling, texturing and optimization for interactive game media. This course introduces the game engine Unreal Tournament 4 and explores importing 3D files into a game platform. It further develops art skills required to design and develop 3D models and textures for a variety of genres that utilise interactive digital technology. This course puts particular emphasis on modelling, texturing and game engines. Students work with software such as Autodesk Maya, Photoshop, Quixel and UE4. It provides an entry point for Level IV in Game Art. Students at this level should be starting to reach industry-level standards.

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