成人大片

HIST 2086 - New York City in Revolution: Reacting to the Past

North Terrace Campus - Semester 1 - 2018

This course uses sophisticated role immersion games as a way to learn American history, and the history of New York City. The first game, New York City in Revolution, takes you to the streets of eighteenth-century New York, where you will be given a real historical character, and lots of similarly placed friends, who will then help you vie for control of the city as it descends toward anarchy in the days leading up to the American Revolution. You will risk death as you navigate the mob violence that pervades the city and will try to assert the interests of your faction, while preserving private personal goals that must remain secret. The second game, Greenwich Village, 1913, will allow you to fight for justice amidst the inequalities of the now early-twentieth-century metropolis. As you wander the bohemian coffeehouses and bars of lower Manhattan, you will encounter dreamers of all kinds. Talk of revolution will be in the air. Should women get the vote? Should anarchist ideas reshape America? Should racial discrimination be eradicated? Which should come first? Both games involve reading some of the most classic documents in American history in order to allow students to live and breathe the historical drama. The game phases of the course function entirely as a small group discovery experience, as it involves small group, self-directed discovery, guided by the instructor/game master. Students have consistently rated this course as one of the very best learning experiences they have had in their Arts degree. See the YouTube promotional video 'Learn History and Win' for more information.

  • General Course Information
    Course Details
    Course Code HIST 2086
    Course New York City in Revolution: Reacting to the Past
    Coordinating Unit Historical and Classical Studies
    Term Semester 1
    Level Undergraduate
    Location/s North Terrace Campus
    Units 3
    Contact 3 hours per week
    Available for Study Abroad and Exchange Y
    Assessment 2 x Quiz 10% each, 2 x Paper 15% each, 2 x Journal 5% each, 2 x Participation 10% each, Take home final 20%
    Course Staff

    Course Coordinator: Dr Tom Buchanan

    Course Timetable

    The full timetable of all activities for this course can be accessed from .

    This course has a different enrollment format to most other classes in the Arts degree. Students will enroll not for the traditional lecture and tutorial--but for a seminar capped at 25 students. The three contact hours composing the seminar will be then divided into two hour and one hour sessions. During the enrollment process students will see a number of these seminars on offer to fit various student timetabling needs.
  • Learning Outcomes
    Course Learning Outcomes
    On successful completion of this course, students will be able to demonstrate:


         Course Learning Outcomes                                 Discipline of History Learning Outcomes

    1 Gain knowledge of two key events in early modern American history understanding of a broad range of historical knowledge ranging over tim, space, and cultures
    recognising the value of a wide range of methodologies, conceptual approaches and competing narratives
    2 The ability to empathise with the experiences of diverse peoples from the past an awareness of the ethical, social, and cultural implications of historical enquiry within a global context
    3 The ability to work effectively with others within the game experience ability to work independently, and/or cooperatively, using appropriate methodologies, in order to engage with historical problems
    capacity to contribute productively to group based outcomes
    4 A greater understanding of historical causation understanding of change and continuity over time
    5 Ability to analyse primary documents ability to contextualise, sythethetise and critical evaluate hsitorical sources
    6 Ability to do independent research in order to build an argument ability to identify and access a wide range of relevant primary, secondary, textual and visual sources
    ability to evaluate and generate ideas and to construct evidence-based arguments in various formats in a planned and timely manner.
    University Graduate Attributes

    No information currently available.

  • Learning Resources
    Required Resources
    The course uses two required texts which will be available in the unibooks, but these often run out. It is essential for students to obtain the Offutt book by whatever means necessary by the first day of class.

    Bill Offutt, Patriots, Loyalists, and Revolution in New York City, 1775-1776 (New York: W.W. Norton, 2013)

    Mary Jane Treacy, Greenwich Village, 1913: Suffrage, Labor, and the New Woman (New York: W. W. Norton, 2015)



    Recommended Resources
    Students looking to prepare for this course can consult the following recommended resources:

    Edward Countryman, The American Revolution (1985)

    Christine Stansell, American Moderns: Bohemian New York and the Creation of a New Century (New York:Henry Holt, 2000).

    Online Learning
    Because this course is seminar-based there are few lectures. The ones that I do give will be recorded. But class sessions, in general,will not be recorded since being present is essential to succeeding in realising character goals. Myuni will be used for online submission of written work, marking, and the course will use gradebook as welll. Use of other MyUni functionality is to be announced.
  • Learning & Teaching Activities
    Learning & Teaching Modes
    This course is workshop based, featuring student-led active learning for the majority of class sessions across three hours per week.
    Workload

    The information below is provided as a guide to assist students in engaging appropriately with the course requirements.

    This course is equivalent to 156 hours of study across the term.
    Learning Activities Summary
    The semester is broken into two parts, with weeks 1-6 devoted to the Anne Hutchinson game, and weeks 7-12 devoted to the New York City game.
    Specific Course Requirements
    Not applicable.
    Small Group Discovery Experience
    The small group nature of this course fits very well the small group discovery mandate. The entire game-phase sections of this course (weeks 2-6 and weeks 8-12) involve students working on problems under the guidance of the instructor (me) whose responsibility it is to help their independent investigations.
  • Assessment

    The University's policy on Assessment for Coursework Programs is based on the following four principles:

    1. Assessment must encourage and reinforce learning.
    2. Assessment must enable robust and fair judgements about student performance.
    3. Assessment practices must be fair and equitable to students and give them the opportunity to demonstrate what they have learned.
    4. Assessment must maintain academic standards.

    Assessment Summary
    Assessment Task Task Type Due Weighting Learning Outcome
     Essay: Two 1000 word essays. Summative

    Midterm and End of Term

    15% each 1,2, 5, 6
    Quiz: Two multiple choice quizzes Summative Weeks 3 and 9 10% each 1
    Behind the Scenes Participation Journal
    (300 words)
    Summative End of term 10% 2, 3, 5
    Participation Summative all term 20% 2, 3, 5
    Final Reflection
    1000 words
    Summative End of term 20% 4


    Assessment Related Requirements
    There are no firm requirements in terms of attendence or submission of work in order to pass. The only requirement is that students achieve a total of 50% of possible points in the course.

    Assessment Detail
    The following are further details:


    Quizzes

    These will test content knowledge of the game context. They will occur before we begin to play each game so that everyone understands the historical situation. 

                 

    Papers

    The paper objectives for each student are all unique, because they follow the unique instructions given to each student. What is different in this course in general, however, is that all papers are written from the perspective of the assigned character given to each student. Students will comment on general course readings from the perspective of their character, but also do research that reveals their characters perspectives and experiences. 

                

    Final Reflective Essay

    This final essay asks students to evaluate why history unfolded as it did in our games, compared to the actual historical record. It will focus on the process of historical change and continuity, getting students to think through one of the building blocks of the discipline of history. It will pull together what they have learned across the term. 

                

    Class participation

    Speaking publically in front of your peers and engaging in online discussion is a key skill developed across the term. To achieve their goals, students must engage with others. 

    Behind the Scenes Participation

    This provides students with a chance to display their non-public engagement. It is a brief dot point journal of significant conversations with classmates during the term.

                



    Submission
    Online Submission

    All assessment for this course will happen via MyUni. Online submission and marking will be used following the agreed upon due dates.


    Extensions

    These follow Faculty guidelines




    Course Grading

    Grades for your performance in this course will be awarded in accordance with the following scheme:

    M10 (Coursework Mark Scheme)
    Grade Mark Description
    FNS   Fail No Submission
    F 1-49 Fail
    P 50-64 Pass
    C 65-74 Credit
    D 75-84 Distinction
    HD 85-100 High Distinction
    CN   Continuing
    NFE   No Formal Examination
    RP   Result Pending

    Further details of the grades/results can be obtained from Examinations.

    Grade Descriptors are available which provide a general guide to the standard of work that is expected at each grade level. More information at Assessment for Coursework Programs.

    Final results for this course will be made available through .

  • Student Feedback

    The University places a high priority on approaches to learning and teaching that enhance the student experience. Feedback is sought from students in a variety of ways including on-going engagement with staff, the use of online discussion boards and the use of Student Experience of Learning and Teaching (SELT) surveys as well as GOS surveys and Program reviews.

    SELTs are an important source of information to inform individual teaching practice, decisions about teaching duties, and course and program curriculum design. They enable the University to assess how effectively its learning environments and teaching practices facilitate student engagement and learning outcomes. Under the current SELT Policy (http://www.adelaide.edu.au/policies/101/) course SELTs are mandated and must be conducted at the conclusion of each term/semester/trimester for every course offering. Feedback on issues raised through course SELT surveys is made available to enrolled students through various resources (e.g. MyUni). In addition aggregated course SELT data is available.

  • Student Support
  • Policies & Guidelines
  • Fraud Awareness

    Students are reminded that in order to maintain the academic integrity of all programs and courses, the university has a zero-tolerance approach to students offering money or significant value goods or services to any staff member who is involved in their teaching or assessment. Students offering lecturers or tutors or professional staff anything more than a small token of appreciation is totally unacceptable, in any circumstances. Staff members are obliged to report all such incidents to their supervisor/manager, who will refer them for action under the university's student鈥檚 disciplinary procedures.

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